Financial Glossary and Balance Sheet Summary
•
Q4 2023 Result Highlights
Record-Setting Q4 Revenues Driven by MapleStory, Wars of Prasia, MapleStory: The Legends of Maple', and THE FINALS
Revenues
Below outlook due to shortfalls in MapleStory in
Korea, FC ONLINE2, Dungeon&Fighter in China
Roughly flat Y/Y. Growth from MapleStory and
contributions from Wars of Prasia, MapleStory. The
Legends of Maple in China, and THE FINALS were
offset by decreases from Dungeon&Fighter, FC
ONLINE2 and HIT2
•
Operating Income
Below outlook due to revenue underperformance
and one-time expenses such as
Change of retention incentive plan, which resulted in
an additional expense of ¥3.3 billion
Impairment loss of ¥1.4 billion primarily on prepaid
royalties
Recognition of ¥1.3 billion penalty imposed by the
Korean FTC
Y/Y decrease due to increases in HR costs³ and
marketing expenses
Net Loss 4,5
Below outlook due to operating income
underperformance, ¥9.3 billion FX loss on U.S.
dollar-denominated cash deposits, and an
impairment loss of ¥44.4 billion on the AGBO
investment booked as an equity-method
company
(Unit: millions, except per share data)
(Unit: \ billions)
Q4 2022
Q4 2023 Outlook
Q4 2023
YoY %
Revenues
Operating Income
Net Loss 4,5
Revenues
¥81,095
¥87,921
PC6
54,152
61,370
¥96,158
66,582
¥84,577
59,804
4%
10%
81.1
84.6
Mobile
26,943
26,551
29,576
24,773
Operating income
10,968
11,364
2
17,819
4,546
(8%)
(59%)
Net loss 4,5
(7,591)
8,857
13,878
(41,887)
na
Earnings (Loss) per share5
(8.79)
10.44 ~
16.36
(49.47)
Exchange rates
100 KRW/JPY
CNY/JPY
USD/JPY
1 Official title of MapleStory M in China.
2 Official title is EA SPORTS FC™ ONLINE (PC) and EA SPORTS FCM ONLINE M (mobile).
3 HR costs includes HR cost (COGS), HR cost (SG&A) and R&D (SG&A).
4 Net profit/loss refers to net profit/loss attributable to owners of the parent.
5 As a result of finalizing the provisional accounting treatment for a certain investment
where the equity method is applied, "Equity loss of affiliates, equity method companies"
decreased by 0.3 billion yen and "Net loss" decreased by 0.3 billion yen in Q4 2022. There
is no financial impact on the annual performance of 2022.
6 PC revenues include other revenues besides PC online games and mobile games.
11.0
4.5
Q4 2022
Q4 2023
Q4 2022
Q4 2023
Q4 2022
Q4 2023
(7.6)
10.42
11.09
11.09
11.22
8%
19.95
141.59
20.69
20.69
20.59
3%
(41.9)
149.60
149.60
147.89
4%
© 2024 NEXON Co., Ltd. All Rights Reserved.
7View entire presentation