Financial Glossary and Balance Sheet Summary
FY 2023 Financial Results
FY2023 Revenue Breakdown
(Unit: \mllions)
2023
Constant
YoY % Change
Constant
2022
As-Reported
As-Reported
Currency5
Currency5
7%
Revenue by Region'
Korea
¥212,900
¥255,330
¥241,170
20%
13%
6%
3%
China
86,391
100,488
97,406
16%
13%
Japan
10,523
11,933
11,519
13%
9%
Region¹
North America and Europe
20,051
27,704
26,039
38%
30%
24%
60%
Rest of World²
23,849
27,901
26,358
17%
11%
Nexon Total
353,714
423,356
402,492
20%
14%
Revenue by Platform
PC3
243,912
304,178
289,919
25%
19%
Region¹
Mobile
109,802
119,178
112,573
9%
3%
• Korea 60%
Nexon Total
353,714
423,356
402,492
20%
14%
⚫ China 24%
⚫ Japan 3%
Operating income
103,696
134,745
Net income4
100,339
70,609
129,293
68,143
30%
25%
(30%)
(32%)
North America & Europe 6%
Rest of World² 7%
Earnings per share
114.74
82.89
1 Based on regions where the revenue originates; not a representation of revenues according to Nexon entities.
2 "Rest of World" includes other Asian countries as well as Central and South American countries.
3 PC revenues include other revenues besides PC online games and mobile games.
4 Net income refers to net income attributable to owners of the parent.
5 Constant currency is a non-GAAP measure used to show performance unaffected by fluctuations in foreign currency exchange
rates. Constant-currency basis amounts are calculated using the average foreign currency exchange rates for the comparable
period in the prior year and applied to the current period. As an example, we calculate royalty revenues from China
Dungeon&Fighter by applying the same CNY/USD, USD/KRW and KRW/JPY exchange rates from last year's same fiscal quarter.
28%
Platform
Platform
PC3 72%
Mobile 28%
72%
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