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Investor Presentaiton

Historical Financials (Unit: \billions) Revenue by Region¹ North America and Europe 7% Rest of World² 6% Korea China Japan North America and Europe Rest of World2 293.0 274.5 253.7 16.5 248.5 Japan 234.9 19.9 17.0 11.4 10.4 18.7 4% 13.2 9.8 21.5 10.5 19.5 190.3 183.1 172.9 12:1 14.1 13.9 81.2 73.6 155.3 4.4 2.7 12.5 6.4 21.0 4.1 7.9 16 11.4 29.9 108.4 8.0 115.4 133.0 112.2 36.4 4.4 75.4 74.2 China 27% FY2021 Revenue by Region¹ Korea 56% 7.8 67.0 19.2 165.0 154.7 63.9 48.4 65.4 77.0 74.2 80.5 89.8 73.8 43.0 28.7 4 4 FY12 FY13 FY14 FY15 FY16 FY17 FY18 FY19 FY20 FY21 Revenue by Platform PC3 Mobile 293.0 274.5 253.7 248.5 234.9 97.1 78.1 54.9 190.3 60.6 Mobile 28% 183.1 51.4 172.9 155.3 42.0 34.2 43.3 108.4 28.4 FY2021 Revenue by Platform 8.2 198.9 183.5 188.0 195.9 196.4 138.7 148.3 139.8 127.0 100.2 FY12 FY13 FY14 FY15 4 FY16 FY17 FY18 1 Based on regions where the revenue originates; not a representation of revenues according to Nexon entities. 2 "Rest of World" includes other Asian countries as well as Central and South American countries. 3 PC revenues include other revenues besides PC online games and mobile games. 4 FY16 and FY19 grew Y/Y on a constant currency basis. 4 FY19 FY20 FY21 5 Nexon Group has made a change to a part of its regional segmentation of revenue from external customers from Q1 2020. The numbers for the past years have also been adjusted accordingly PC3 72% © 2022 NEXON Co., Ld. All Rights Reserved. 32
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