Roblox Results Presentation Deck slide image

Roblox Results Presentation Deck

Revenue, Deferred Revenue, and Bookings Illustration The following example illustrates GAAP revenue recognition for bookings on the Roblox platform. User spends $30 on the Roblox platform to purchase 3,000 Robux or purchases a $30 prepaid card to exchange for 3,000 Robux User spends Robux (on average, within 3 days¹) on the platform to purchase: Durable Virtual Items2 = 2,800 Robux, or $28 ROBLOX Revenue recognized by month $1 GAAP Revenue Recognition Revenue is recognized over lifetime of paying user³ $28 bookings / 28 months³ = $1 per month Month 1 $1/month ($27 deferred) Months 2-28 Consumable Virtual Items2 = 200 Robux, or $2 GAAP Revenue Recognition Revenue is recognized immediately upon consumption $2 bookings in month of purchase Q1 | 2023 Recognized in Month 1 Bookings recognized = $30 Revenue recognized = $1 (associated with durable items) Deferred Revenue at end of Month 1 = $27 (to be recognized as revenue in months 2-28) Revenue recognized = $2 (associated with consumable items) Recognized in Month 1: Total Revenue recognized ($3) + Deferred Revenue ($27) = Bookings ($30) Average number of days it takes our users to spend Robux following purchase of Robux through our Platform or following redemption of Robux from prepaid cards. ²For the three months ended March 31, 2023, durable virtual items accounted for 90% of Roblox platform revenue and consumable virtual items accounted for 10%. For the purpose of the example, we did not apply these exact percentages. ³For the three months ended March 31, 2023, the average lifetime for a paying user was 28 months. 6
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