Azerion Results Presentation Deck
Financial update
Premium Games - improving profitability driven by efficiency and cost management
Financial performance
22
LL
4
Q2 '22
700
650
600
550
500
€0.40
22
569
Q2 '22
5
Q2 '23
azerion
€0.42
556
€0.45
46
44
LL
10
8
559
H1'22
Operational performance
H1'23
€0.42 €0.42
601
558
Q3 ¹22 Q4 '22 Q1 '23 Q2 '23
0.6
0.5
0.4
0.3
0.2
0.1
0
All figures in EURm unless otherwise indicated
Net Revenue
Adjusted EBITDA
Daily Active Users
(thousands)
Revenue per daily
active user (EUR)
RHS
Net revenue in Q2 2023 up approximately 3% year on year. Net
revenue in H1 2023 up approximately 5% year on year.
Adjusted EBTIDA grew by around 37% in Q2 2023 year on year;
Adjusted EBTIDA grew by around 34% in H1 2023 year on year -
mainly due to benefits of ongoing efficiency programmes.
Daily active users in Q2 2023 relatively stable as compared to Q2
2022.
5% increase in revenue per daily active user in Q2 2023 as
compared to Q2 2022.
Focus on cross segment revenue growth by, for example, increasing
integration of brand advertising into gaming environment and launch
of Habbo X: Alpha 2 allowing brands to collaborate with audiences
and create engageable collectables.
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