Nexters SPAC Presentation Deck slide image

Nexters SPAC Presentation Deck

Operational and valuation benchmarking Nexters' multiples assume a $1.9bn Enterprise Value nexters '21E-'23E Gross Bookings CAGR '21E & '22E Adj. EBITDA Margins (on Gross Bookings) '21E & '22E V/Adj. EBITDA Multiples '21E & '22E Growth Adj. EV/Adj. EBITDA Multiples (4) 25% 33 (1) 26% 24% 13.8x 11.6x 0.7x 0.6x (2) Playtika 8% 34% 34% 17.3x 15.7x 2.3x 2.1x zynga STILLFRONT SciPlay. glu GROUP 13% 24% 25% 19.4x 2.9x Source: Company information, FactSet as of 1/25/2021. Playtika estimates sourced from Renaissance Capital Initiating Coverage Report from January 2021. 17.1x 2.6x Note: Gaming Peers Average includes Tencent, NetEase, Activision Blizzard, Electronic Arts, NEXON, Take-Two Interactive, Ubisoft Entertainment, Embracer Group, Netmarble, and Stillfront. Playtika, Zynga, Stillfront, SciPlay, and Glu sorted by descending market cap. 40% 41% 19% 14.7x (1) (2) 0.9x 0.8x (3) (4) 12.9x 10% 32% 34% 11.0x 10.0x 0.7x 0.7x 17% 13.8x 20% 10.6x nexters Gaming Peers Average (3) 13% 33% 34% 19.0x 16.6x (3) 2.3x 2.0x (3) Based on gross bookings estimated as net bookings / 0.68, assuming weighted average platform fee of 32% Playtika Adj. EBITDA, as shown above, is burdened by estimated cash awards pursuant to certain retention plans. AEBITDA calculated as 1) Renaissance's forecast of AEBITDA, less 2) Estimated cash awards calculated as 2019 cash awards as a percentage of 2019 revenue, multiplied by 2021E, 2022E, and 2023E revenue respectively. Gaming peers average does not include Glu, NEXON, Ubisoft, or Netmarble due to lack of broker estimates. Growth adjusted multiples calculated as (EV / Adj. EBITDA/ '21E-'23E EBITDA CAGR / 100) for 2021E and 2022E multiples.
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