Roblox Results Presentation Deck slide image

Roblox Results Presentation Deck

Revenue, Deferred Revenue, and Bookings Illustration The following example illustrates GAAP revenue recognition for bookings on the Roblox platform. 6 User spends $27 on the Roblox platform to purchase 2,700 Robux User spends Robux (on average, within 3 days¹) on the platform to purchase: Durable Virtual Items² = 2,500 Robux, or $25 Revenue recognized by month $1 GAAP Revenue Recognition Revenue is recognized over lifetime of paying user³ $25 bookings / 25 months³ = $1 per month Month 1 $1/month ($24 deferred) Months 2-25 Consumable Virtual Items² = 200 Robux, or $2 GAAP Revenue Recognition Revenue is recognized immediately upon consumption $2 bookings in month of purchase ROBLOX Q1 2022 Recognized in Month 1 Bookings recognized = $27 Revenue recognized = $1 (associated with durable items) Deferred Revenue at end of Month 1 = $24 (to be recognized as revenue in months 2-25) Revenue recognized = $2 (associated with consumable items) Recognized in Month 1: Total Revenue recognized ($3) + Deferred Revenue ($24) = Bookings ($27) ¹Average number of days it takes our users to spend Robux upon purchase ²For the three months ended March 31, 2022, durable virtual items accounted for 90% of Roblox platform revenue and consumable virtual items accounted for 10%. For the purpose of the example, we did not apply these exact percentages. ³For the three months ended March 31, 2022 the average lifetime for a paying user was 25 months.
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