Roblox Results Presentation Deck
Revenue, Deferred Revenue, and Bookings Illustration
The following example illustrates GAAP revenue recognition for bookings on the Roblox platform.
6
User spends $27 on the Roblox platform to purchase 2,700 Robux
User spends Robux (on average, within 3 days¹) on the platform to purchase:
Durable Virtual Items² = 2,500 Robux, or $25
Revenue recognized by month
$1
GAAP Revenue Recognition
Revenue is recognized over lifetime of paying user³
$25 bookings / 25 months³ = $1 per month
Month 1
$1/month ($24 deferred)
Months 2-25
Consumable Virtual Items² = 200 Robux, or $2
GAAP Revenue Recognition
Revenue is recognized immediately upon consumption
$2 bookings in month of purchase
ROBLOX
Q1 2022
Recognized in Month 1
Bookings recognized = $27
Revenue recognized = $1
(associated with durable items)
Deferred Revenue
at end of Month 1 = $24
(to be recognized as revenue
in months 2-25)
Revenue recognized = $2
(associated with consumable items)
Recognized in Month 1: Total Revenue recognized ($3) + Deferred Revenue ($24) = Bookings ($27)
¹Average number of days it takes our users to spend Robux upon purchase
²For the three months ended March 31, 2022, durable virtual items accounted for 90% of Roblox platform revenue and consumable virtual items accounted for 10%. For the purpose of the example, we
did not apply these exact percentages.
³For the three months ended March 31, 2022 the average lifetime for a paying user was 25 months.View entire presentation