Azerion Results Presentation Deck
Financial performance
Premium Games allocating resources towards profitable growth
700
600
500
400
300
200
100
0
Q1 '22 Q2 '22 Q3 '22 Q4 '22
22
Operational performance
Financial performance
LL
24
Q1 '22
azerion
Q1 '23
Q1 '23
0.5
0.4
0.3
0.2
0.1
0
All figures in EURm unless otherwise indicated
Daily Active Users
(thousands)
Revenue per daily
active user (EUR)
RHS
Net Revenue
Adjusted EBITDA
Focus on user acquisition leading to increased average daily active
users, subsequently reducing ARPDAU.
Improvements in user engagement driven by new features and
events increased monetisation of mature users
Time in game per day grew more than 6% compared to previous
quarter
Social Card Games, Governor of Poker 3 and Monopoly Poker
performing strongly, expanding new features and content for users to
further grow and monetise the games' communities.
Lower capital expenditure in Metaverse has offset reduced user
activity and spending.
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