Investor Presentaiton
Glossary of Terms
Term Abbreviation
AOS
FPS (first person shooter)
RTS (real-time strategy)
MMORPG
(massively multiplayer online role playing game)
MAU
(monthly active user)
ARPPU
(average revenue per paying user)
Pay Rate
MCCU (maximum concurrent users)
Closed Beta Test (CBT)
Open Beta Test (OBT)
Tier One Update
Tier Two Update
Immersive Games
Meaning
AOS is a sub-genre of the real-time strategy genre, in which two teams of players compete with each other in discrete
games, with each player controlling a single character through an RTS-style interface.
A game in which the player plays from the point of view of the game character in three-dimensional graphics
A game that is usually played from a third-person on perspective, in which the player controls vast numbers of in-game
characters in a tactical scenario
An online role-playing game that has a "massive" number (usually several hundred or more) of players who play
concurrently
Monthly total number of users who logged in and played Nexon's PC online games.
MAU in this presentation is the quarterly average of such numbers. Nexon's PC online games include game developed and
serviced by Nexon group, games developed by Nexon group and serviced by non-Nexon group publishers, and game
developed by non Nexon group acquired publishing rights.
The amount obtained by dividing monthly PC online game gross revenues by the number of monthly paying users. ARPPU
in this presentation is the quarterly average of such numbers. Gross revenues used in the calculation are in-game sales,
and exclude other revenues included in PC revenues such as sales from PC café time charge.
The percentage rate obtained by dividing the number of monthly paying users by the number of monthly active users. Pay
rate in this presentation is calculated using the quarterly average of such numbers.
The maximum number of users concurrently accessing a game at a particular moment. MCCU is generally used to
measure the popularity of a game
A trial version (beta version) of a game offered for a certain period of time to a limited number of users or groups. A Limited
Beta Test in an even smaller-scale trial mode of a game with fewer numbers of users or group
A trial version (beta version) of a game a certain period of time without restrictions on participation.
OBT is usually conducted after CBT.
Large scale update to existing PC games typically launched in Q1 or Q3 around peak season
Smaller update to existing PC games released throughout the year
Games that are designed to be played continuously for hours and enable thousands of concurrent users to interact with
each other in real time. Our games are architected to evolve over years., in contrast to packaged goods games, which
often have finite story lines and comparatively less open-ended player engagement.
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