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Investor Presentaiton

Q3 2022 Japan / North America and Europe/ Rest of World 1 Outlook Japan Expect revenues to increase Y/Y Expect to benefit from Counter.Side and Blue Archive Expect Y/Y decreases in TRAHA and V4 • • North America and Europe Expect revenues to increase Y/Y Expect to benefit from new games Expect a Y/Y decrease in Choices³ Rest of World' Expect revenues to increase Y/Y • Expect to benefit from new games (Unit: \millions) Q3 2021 Q3 2022 Outlook YoY % Change Q3 2021 Q3 2022 Outlook Constant Actual Low-end High-end As-Reported Actual Low-end 2,481 2,492 ~ 2,886 0% ~ 16% Currency² (4%)~ High-end As-Reported YoY % Change Constant Currency² 11% 4,550 5,012 ~ 5,491 10%~ 21% (6%). ~ 2% Q3 2021 Q3 2022 Outlook Actual Low-end High-end As-Reported YoY % Change Constant Currency² 5,562 6,820 ~ 7,252 23%~ 30% 10% ~ 17% 7,252 Q3 5,491 Q3 4,550 5,562 5,749 5,738 Q2 Q2 2,481 2,886 Q3 4,414 3,256 2,165 2,149 Q2 4,814 3,382 4,699 5,900 Q1 2,794 Q1 4,152 2021 2022 (High-end) 2021 2022 2021 (High-end) 2022 (High-end) 1 "Rest of World" includes other Asian countries as well as Central and South American countries. 2 Constant currency is a non-GAAP measure used to show performance unaffected by fluctuations in foreign currency exchange rates. Constant-currency basis amounts are calculated using the average foreign currency exchange rates for the comparable period in the prior year and applied to the current period. As an example, we calculate royalty revenues from China Dungeon&Fighter by applying the same CNY/USD, USD/KRW and KRW/JPY exchange rates from last year's same fiscal quarter. 3 Official title is Choices. Stories You Play. © 2022 NEXON Co., Ld. All Rights Reserved. 16
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