Roblox Results Presentation Deck
Revenue, Deferred Revenue, and Bookings Illustration
The following example illustrates GAAP revenue recognition for bookings on the Roblox platform.
4
User spends $25 on the Roblox platform to purchase 2,500 Robux
User spends Robux (on average, within 3 days¹) on the platform to purchase:
Durable Virtual Items² = 2,300 Robux, or $23
Revenue recognized by month
$1
GAAP Revenue Recognition
Revenue is recognized over lifetime of paying user³
$23 bookings / 23 months³ = $1 per month
Month 1
$1/month ($22 deferred)
Months 2-23
Consumable Virtual Items² = 200 Robux, or $2
GAAP Revenue Recognition
Revenue is recognized immediately upon consumption
$2 bookings in month of purchase
ROBLOX
Q1 2021
Recognized in Month 1
Bookings recognized = $25
Revenue recognized = $1
(associated with durable items)
Deferred Revenue
at end of Month 1 = $22
(to be recognized as revenue
in months 2-23)
Revenue recognized = $2
(associated with consumable items)
Recognized in Month 1: Total Revenue recognized ($3) + Deferred Revenue ($22) = Bookings ($25)
'Average number of days it takes our users to spend Robux upon purchase
2For the three months ended March 31, 2021, durable virtual items accounted for 87% of Roblox platform revenue and consumable virtual items accounted for 13%. For the purpose of the example, we did
not apply these exact percentages.
³For the three months ended March 31, 2021 the average lifetime for a paying user was 23 months.View entire presentation